Glossary

Auto-generated index of key terms and which lesson covers them.

Term Lesson
A Concrete Example 04. Scaling and Bottlenecks
A Template for Any Design 01. The System Design Process
Alerting 20. Monitoring and Observability
API Gateway 17. API Design and Gateways
API Versioning 17. API Design and Gateways
Asynchronous Communication 05. Proxies and Service Communication
At-Least-Once vs At-Most-Once vs Exactly-Once 16. Idempotency and Exactly-Once Delivery
B-Tree Indexes 10. Indexing and Denormalization
Backpressure 15. Message Queues
Benefits of Async Processing 15. Message Queues
Beyond CAP 14. PACELC and Consensus
Block Storage vs File Storage 12. Object Storage and Uploads
Bulkheads 21. Designing for Failure
Cache Eviction 07. Caching
Cache Headers 08. Content Delivery Networks
Cache Invalidation 07. Caching
Cache Invalidation at the Edge 08. Content Delivery Networks
Cache Invalidation Strategies 07. Caching
Cache Levels 07. Caching
Cache Strategies 07. Caching
Cache Strategies Examples 07. Caching
CAP Theorem 13. Consistency and CAP Theorem
CDN as DDoS Protection 08. Content Delivery Networks
CDN Integration 12. Object Storage and Uploads
Challenges of Sharding 11. Database Replication and Sharding
Chaos Engineering 21. Designing for Failure
Choosing a Discovery Pattern 05. Proxies and Service Communication
Choosing Sync vs Async 05. Proxies and Service Communication
Choosing the Right Approach 18. Real-Time Communication
Circuit Breakers 21. Designing for Failure
Clarify Requirements 01. The System Design Process
Client-Side Discovery 05. Proxies and Service Communication
Common Algorithms 19. Rate Limiting
Common Systems 15. Message Queues
Composite Indexes 10. Indexing and Denormalization
Consensus Algorithms 14. PACELC and Consensus
Consistency Models 13. Consistency and CAP Theorem
Consistent Hashing 11. Database Replication and Sharding
Consistent Hashing vs Naive Hash Mod 11. Database Replication and Sharding
CP vs AP Systems 13. Consistency and CAP Theorem
Data Modeling Differences 09. Databases: SQL vs NoSQL
Dead Letter Queues 15. Message Queues
Deduplication Strategies 16. Idempotency and Exactly-Once Delivery
Deep Dive 01. The System Design Process
Denormalization 10. Indexing and Denormalization
Design the High-Level Architecture 01. The System Design Process
Distributed Rate Limiting 19. Rate Limiting
DNS 03. Networking Fundamentals
DNS in System Design 03. Networking Fundamentals
DNS Record Types 03. Networking Fundamentals
DNS-Based Discovery 05. Proxies and Service Communication
Error Budgets 20. Monitoring and Observability
Estimate 01. The System Design Process
Estimate Scale 01. The System Design Process
Estimating Bandwidth 02. Back-of-Envelope Estimation
Estimating QPS (Queries Per Second) 02. Back-of-Envelope Estimation
Estimating Servers 02. Back-of-Envelope Estimation
Estimating Storage 02. Back-of-Envelope Estimation
Everything Fails 21. Designing for Failure
Example Timeline 21. Designing for Failure
Example: URL Shortener 02. Back-of-Envelope Estimation
Forward Proxy vs Reverse Proxy 05. Proxies and Service Communication
Graceful Degradation 21. Designing for Failure
GraphQL 17. API Design and Gateways
gRPC 17. API Design and Gateways
Hash Indexes 10. Indexing and Denormalization
Hash Ring Structure 11. Database Replication and Sharding
Health Checks 06. Load Balancers
High-Level Design 01. The System Design Process
How CDN Caching Works 08. Content Delivery Networks
How Resolution Works 03. Networking Fundamentals
HTTP Versions 03. Networking Fundamentals
HTTP/1.1 03. Networking Fundamentals
HTTP/2 03. Networking Fundamentals
HTTP/3 03. Networking Fundamentals
Idempotency Keys 16. Idempotency and Exactly-Once Delivery
Identifying Bottlenecks 04. Scaling and Bottlenecks
Incomplete Upload Cleanup 12. Object Storage and Uploads
Lamport Clocks vs Vector Clocks 13. Consistency and CAP Theorem
Latency Numbers That Matter 02. Back-of-Envelope Estimation
Layer 4 vs Layer 7 06. Load Balancers
Leader-Follower Replication 11. Database Replication and Sharding
Lifecycle Policies 12. Object Storage and Uploads
Logical Clocks and Vector Clocks 13. Consistency and CAP Theorem
Logs 20. Monitoring and Observability
Long Polling 18. Real-Time Communication
Materialized Views 10. Indexing and Denormalization
Message Ordering and Delivery 15. Message Queues
Metrics 20. Monitoring and Observability
Monitoring tells you something is wrong 20. Monitoring and Observability
Monitoring vs Observability 20. Monitoring and Observability
Multi-Leader Replication 11. Database Replication and Sharding
Multipart Upload Benefits 12. Object Storage and Uploads
Multipart Upload Flow 12. Object Storage and Uploads
Multipart Uploads 12. Object Storage and Uploads
Node Addition and Removal 11. Database Replication and Sharding
Non-Relational Databases (NoSQL) 09. Databases: SQL vs NoSQL
Object Storage vs Block Storage vs File Storage 12. Object Storage and Uploads
Observability tells you why 20. Monitoring and Observability
PACELC Classifications 14. PACELC and Consensus
PACELC Explained 14. PACELC and Consensus
Pagination 17. API Design and Gateways
Paxos 14. PACELC and Consensus
Polling 18. Real-Time Communication
POST Policy Conditions 12. Object Storage and Uploads
POST Policy Use Cases 12. Object Storage and Uploads
Practical Tradeoffs 13. Consistency and CAP Theorem
Pre-Signed Download Flow 12. Object Storage and Uploads
Pre-Signed POST Policies 12. Object Storage and Uploads
Pre-Signed PUT URL vs POST Policy 12. Object Storage and Uploads
Pre-Signed Upload Flow 12. Object Storage and Uploads
Pre-Signed URLs 12. Object Storage and Uploads
Private Content via CDN 12. Object Storage and Uploads
PUT URL vs POST Policy Tradeoffs 12. Object Storage and Uploads
Query Flexibility 09. Databases: SQL vs NoSQL
Queue vs Pub/Sub 15. Message Queues
Raft 14. PACELC and Consensus
Rate Limit Keys 19. Rate Limiting
Real-World Example: E-Commerce Checkout is Slow 20. Monitoring and Observability
Real-World Examples 16. Idempotency and Exactly-Once Delivery
Redundancy 21. Designing for Failure
Relational Databases (SQL) 09. Databases: SQL vs NoSQL
Replication 11. Database Replication and Sharding
Requirements 01. The System Design Process
Response Headers 19. Rate Limiting
REST 17. API Design and Gateways
Reverse Proxy Responsibilities 05. Proxies and Service Communication
Routing Algorithms 06. Load Balancers
Scaling WebSockets 18. Real-Time Communication
Schema Evolution 09. Databases: SQL vs NoSQL
Server-Sent Events (SSE) 18. Real-Time Communication
Server-Side Discovery 05. Proxies and Service Communication
Service Discovery 05. Proxies and Service Communication
Service Mesh 05. Proxies and Service Communication
Service-to-Service Communication 05. Proxies and Service Communication
Sharding (Partitioning) 11. Database Replication and Sharding
Sharding Strategies 11. Database Replication and Sharding
Sidecar Pattern and Service Mesh 05. Proxies and Service Communication
Signed URL Security Constraints 12. Object Storage and Uploads
Single Point of Failure 06. Load Balancers
SLIs, SLOs, and SLAs 20. Monitoring and Observability
Stateless vs Stateful Services 04. Scaling and Bottlenecks
Static vs Dynamic Content 08. Content Delivery Networks
Storage Tiers and Lifecycle 12. Object Storage and Uploads
Storage Type Selection 12. Object Storage and Uploads
Synchronous Communication 05. Proxies and Service Communication
Synchronous vs Asynchronous Replication 11. Database Replication and Sharding
TCP vs UDP 03. Networking Fundamentals
The Cost of Consensus 14. PACELC and Consensus
The Cost of Indexes 10. Indexing and Denormalization
The difference 20. Monitoring and Observability
The Estimation Framework 02. Back-of-Envelope Estimation
The Four Steps 01. The System Design Process
The Sidecar Pattern 05. Proxies and Service Communication
Three Pillars of Observability 20. Monitoring and Observability
Three States 21. Designing for Failure
Throughput vs Latency 04. Scaling and Bottlenecks
Thundering Herd 07. Caching
Timeouts and Retries 21. Designing for Failure
Traces 20. Monitoring and Observability
Tradeoff Analysis 01. The System Design Process
Transactions 09. Databases: SQL vs NoSQL
TTL and Caching 03. Networking Fundamentals
Typical Config 21. Designing for Failure
Vertical vs Horizontal Scaling 04. Scaling and Bottlenecks
Virtual Nodes (Vnodes) 11. Database Replication and Sharding
WebRTC 18. Real-Time Communication
WebSockets 18. Real-Time Communication
What a CDN Does 08. Content Delivery Networks
What Happens When Open? 21. Designing for Failure
What Load Balancers Do 06. Load Balancers
What's Used Today 03. Networking Fundamentals
When Each Matters in System Design 03. Networking Fundamentals
When to Choose What 09. Databases: SQL vs NoSQL
When to Choose Which 03. Networking Fundamentals
When to Denormalize 10. Indexing and Denormalization
When You Don't 05. Proxies and Service Communication
When You Need It 05. Proxies and Service Communication
Where to Rate Limit 19. Rate Limiting
Worked Example: Design a Notification System 01. The System Design Process

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